Creating an AR effect for Instagram and Facebook is a great way to start earning money as a 3D designer. Brands have a need not only to engage with their followers on social media, but also bring their products and messages into a new medium and ad format - Augmented Reality.
From Face masks to immersive experiences triggered by pointing camera on 2D graphics, all these can be built in a Meta’s native app Spark AR Studio. There are two ways to bring your idea to life. You can import your own 3D object, customize and optimize it as needed, or you can design one from scratch. You don’t need to download complicated software in order to do that. Everything can be done in Vectary - online and for free.
What kind of 3D objects for Spark AR can be created in Vectary?
Anything. Vectary has a set of user-friendly tools that can do the job for you. Thanks to that you can:
Convert 2D SVG graphics to 3D to create 3D UI elements
Create 3D typography using 3D fonts
Create 3D icons and floating elements
Use 3D mockups and 3D object from the Elements library
Create cartoons and 3D characters
Import, customize 3D files
What 3D file format works the best for AR filter creation?
Spark AR Studio supports importing of these 3D file formats:
FBX 2015 (binary and ASCII versions)
gITF 2 (binary and text versions)
How to create a custom 3D object for Spark AR Studio
Open Vectary Studio
Create a 3D object or import a 3D file to customize it
Choose one of the templates such as Face decoration or World object
Import the glTF
Watch the tutorial:
Use gtTF files as it’s the most universal format and keeps all the information about meshes, textures and materials.
Keep the triangle count below 22K. This is usually more than the polygon count you see in Vectary. (Polygons are converted to triangles on export to glTF - every polygon gets converted to N-2 triangles, where N is number of vertices in polygon. e.g. rectangles are 2 triangles, pentagons are 3 triangles) Use the ‘Simpify’ tool to reduce the polygon count.